Red Cards represent warlords, merchants, and money.
Card Name |
Rarity |
Cost |
Power |
Text |
121. Wounded in Battle |
C |
1 |
Act. |
Choose 1 character in play (your own or your opponent's) and return it to its
player's hand.
|
122. Trap in the Woods |
C |
1 |
Act. |
Choose 1 of your opponent's characters in play with power 3 or less and discard it.
|
123. Rapid Fire |
C |
2 |
Act. |
Discard 2 cards from your opponent's deck. Draw a card.
|
124. Burned to the Ground |
C |
3 |
Act. |
Choose 1 of your opponent's resources in play and discard it.
|
125. Cavalry Strike |
C |
3 |
Act. |
Discard 4 cards from your opponent's deck.
|
126. Town Judge |
C |
3 |
1 |
If this character is discarded from play, discard 3 cards from your opponent's deck.
|
127. Catapult Siege |
C |
3 |
Act. |
Discard each of your opponent's characters in play with power 2 or less.
|
128. Flaming Arrows |
C |
5 |
Act. |
Discard 6 cards from your opponent's deck.
|
129. Vigilant Sentries |
C |
1 |
3 |
Blocker (This character can't attack.)
|
130. Fighter-for-Hire |
C |
2 |
1 |
none
|
131. Untrained Fighter |
C |
2 |
1 |
none
|
132. Wall Guards |
C |
3 |
5 |
Blocker (This character can't attack.)
|
133. Longbow Archers |
C |
4 |
2 |
When this card is put in play, discard 1 card from your opponent's deck.
|
134. Chin Mercenary |
C |
5 |
3 |
none
|
135. Overprotective Father |
C |
5 |
3 |
none
|
136. Charismatic Fighter |
C |
4 |
2 |
Fearsome (No character with power 3 or less can block
this one)
|
137. Veteran Longbow Archers |
C |
5 |
2 |
When this card is put in play, discard 3 cards from your opponent's deck.
|
138. Knight of the Pierced Heart |
C |
6 |
4 |
none
|
139. Horde Squad |
C |
5 |
2 |
When this card is put in play, you may choose 1 of your opponent's resources in play and discard
it.
|
140. Caesar's Banner |
C |
1 |
Com. |
Give one of your attacking or blocking characters +2 power for this turn.
|
141. Flying Daggers |
C |
2 |
Com. |
Choose 1 of your opponent's attacking or blocking characters with power 3 or less and
discard it.
|
142. Xena's Wrath |
U |
2 |
Act. |
Discard each character in play with power 2 or less (even your own).
|
143. Border Dispute |
U |
2 |
Act. |
Discard 1 of your own resources in play, then choose 1 of your opponent's resources in play
and discard it.
|
144. Liquor and Flame! |
U |
2 |
Act. |
Choose any number of your opponent's characters in play with combined power 3 or less and discard them.
|
145. Diversionary Tactics |
U |
2 |
Act. |
In addition to tapping resources, return 1 of your own characters in play to your hand in order to play
this card. Choose up to 2 of your opponent's characters in play and return them to his or her hand.
|
146. Spring-Loaded Dagger |
U |
3 |
Act. |
Either choose 1 of your opponent's characters in play with power 3 or less and discard it, or
discard 3 cards from your opponent's deck.
|
147. Swing-Kick |
U |
2 |
Com. |
Draw a card. You may also choose 1 of your opponent's attacking or blocking characters with power
2 or less and discard it.
|
148. Behind Bars |
U |
4 |
Act. |
At the end of your opponent's next turn, discard all of your opponent's untapped characters.
|
149. Call the Horde |
U |
5 |
Act. |
Choose up to 2 of your opponent's resources in play and discard them.
|
150. Spike Trap |
U |
1 |
5 |
If this character blocks, discard it if it is still in play at the end of this turn.
Blocker (This character can't attack.)
|
151. Beauty Contest |
U |
3 |
Act. |
Choose up to 2 characters in play (your own or your opponent's) and return each of them to
its player's hand.
|
152. Crossbow Archers |
U |
3 |
1 |
When this character is put in play, you may choose 1 of your opponent's characters in play with
power 2 or less and discard it.
|
153. Extortionist |
U |
1 |
5 |
When this card is put in play, you may look at your opponent's hand and up to 3 cards from the
to of his or her deck.
|
154. Autolycus's Boast |
U |
1 |
Com. |
Play only when attacking. Draw a card. You may also give 1 or 2 attacking characters +1
for this turn.
|
155. Aid from Autolycus |
U |
1 |
5 |
Give 1 of your attacking or blocking characters +4 power for this turn.
|
156. Shortbow Archers |
U |
4 |
2 |
When this card is put in play, you may choose 1 of your opponent's characters in play with power
2 or less and discard it.
|
157. Alert Longbow Squad |
U |
7 |
4 |
Instead of tapping resources, you may discard 1 of your characters in play with Longbow Archers
in the title in order to play this card. When this card is put in play, discard 3 cards from your
opponent's deck.
|
158. Hired Giant |
U |
7 |
5 |
When this card is put in play, discard 2 cards from your own deck. Fearsome
(No character with power 3 or less can block this one)
|
159. Whip the Slaves |
R |
1 |
Act. |
Put in play up to 2 resource cards from your hand.
|
160. War |
R |
3 |
Act. |
Discard 5 cards from your opponent's deck, then discard 2 card from your own deck.
|
161. Sponsorship |
R |
3 |
Act. |
Draw 4 cards and show them to your opponent. Put in play each of those cards that is a resource card.
Put the rest of those cards on the bottom of your deck in any order.
|
162. Tossed in Xerxes's Dungeon |
R |
3 |
Act. |
Return each character in play with power 3 or less (even your own) to its player's hand.
|
163. Take Prisoners |
R |
2 |
Act. |
Look at up to 5 cards from the top of your opponent's deck. You may discard any number of those
cards that are character canrd and rearrange the others as you like.
|
164. Spartan Javelin |
5 |
1 |
Act. |
Choose up to 3 of your opponent's characters in play with power 3 or less and discard them.
|
165. Surrounded! |
R |
5 |
Act. |
Choose any number of your opponent's characters in play with combined power 6 or less and discard them.
|
166. Army of Ares |
R |
7 |
Act. |
Discard 10 cards from your opponent's deck.
|
167. Trojan Prince |
R |
4 |
2 |
When this card is put in play, you may choose up to 2 of yor opponent's green characters
in play and return them to his or her hand.
|
168. Interior Desecrators |
R |
4 |
2 |
When this card is put in play, you may choose up to 2 of yor opponent's blue characters
in play and return them to his or her hand.
|
169. Trojan Sergeant |
R |
6 |
4 |
When this card is put in play, discard 1 of your own resources in play.
Fearsome (No character with power 3 or less can block this one)
|
170. Salmoneus |
R |
4 |
2 |
Unique. Whenever this character attaccks, you may draw a card.
|
171. Meleager the Mighty |
R |
5 |
6 |
Unique. If this character is your only character in play at the end of your turn,
discard it.
|
172. Autolycus |
R |
7 |
5 |
Unique. Whenever you're allowed to play an action card, if this card is in your
discard pile, you may shuffle it into your deck.
|
173. Draco |
R |
7 |
5 |
Unique. If this character is attacking after the combat step, give each of you other
characters +2 power for that turn.
|
174. Big Ballista |
R |
8 |
6 |
Whene this card is put in play, discard 6 cards from your opponent's deck.
|
175. The Horde Attacks! |
R |
4 |
Act. |
Discard 2 of your own resources in play, then choose up to 3 of your opponent's
resources in play and discard them.
|
176. Merchant Port |
F |
N/A |
Res. |
none
|
177. Castle |
F |
N/A |
Res. |
none
|
178. Bath House |
F |
N/A |
Res. |
none
|
179. Grand Bazaar |
F |
N/A |
Res. |
none
|
180. Treasure Trove |
F |
N/A |
Res. |
none
|